3.0.4

3.0.4 has been released on March 31, 2018 for SevTech: Ages.

Bug Fixes

 * Removed the Craft Studio API mod as it's no longer needed
 * Parrots have now been given a cap since they spawn a little too much in some worlds after I increased their spawn in 3.0.3
 * Altered the Vanilla Book recipe so it can actually be made and not conflict with another recipe
 * Changed the recipe for Dog Pelt Boots to be craftable in stage zero
 * Tweaked the recipe for the Uncrafting Table to fix a potential progression exploit
 * Staged the recipes for Buildcraft Pipes
 * Moved the Hunting Dimension back to stage 1. Now the recipe should match the time a player can go
 * Disabled, again, Magnetite ore spawning. It should not have been available
 * Added Aquamarine to the Weak Dowsing Rod in stage one
 * Fix Lesser Tartaric Gem recipe (#1128)
 * Use dye oredict for Elytra dying recipe
 * Moved steam to stage 3 (#796)
 * Re-added a bunch of missing Mystical Agriculture metal essence recipes (#565)
 * Adjust recipes that use milk to stage 3 (#1088)
 * Fixed Quartz Glass requiring Natura Glass only, now asks for any blockGlass (#1184)
 * Added Blue Dye to all the Modular Machinery Blueprint recipes to eliminate recipe conflicts (#1156)
 * Field Manual is now craftable in stage one (#1140)

Enhancements

 * Added Bear Claw drops to all types of bears
 * Tweaked Shadow Creature drops just a bit so you will always get at least 1 drop
 * Colored the main quest lines to help players find the quest to unlock new stages
 * Added a side quest to alert players on how to get Kerosene, Lubricant, and Gasoline
 * Ore Samples now spawn underwater
 * Prospectors now scan in a 48 block line instead of 32
 * The Betweenlands will no longer spawn common ores, making rare ores more abundant. Note, all ores still spawn in the Overworld and Twilight Forest.

Mod Updates

 * Triumph advancement tabs are now in order and not just randomly thrown about! Also, previous uncompleted advancements due pack updates or changes should now be auto-completed on world join or able to be completed again. Not everything could be covered on auto-complete sorry for the inconvenience (1.12.2-1.10.1)
 * Better with Mods (1.12.-2.0.32)
 * Better with Addons (0.3.4)
 * Geolosys updated to significantly improve their generation so it does not get overwritten by another block or feature and remove the ore. Also, more stone has been properly added to the config to allow veins to spawn in other types of stones (1.12.2-1.8.10b)
 * PrimalTech (0.3.1)
 * Mob Grinding Utils (0.3.5)
 * PrimalCore fixed a localization issue and a few small tweaks (1.12.2-0.6.44)
 * ImmersiveTech fixed GUI's not working. The mod also removed Liquid Green Slime but we have replaced it with a custom liquid. You will be asked to confirm the missing item when loading your world. You can confirm and play as normal (1.12-1.3.7)
 * Better Advancements fixed a uncommon rendering crash (1.12.2-0.0.6.24)
 * EmberRootZoo (1.12-1.3.7)
 * FastWorkbench (1.12.2-1.3.1)
 * SmoothFont (1.12.2-1.13.1)